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*** C&C_Dusk Is Here! *** [message #54155] Thu, 06 November 2003 16:33 Go to previous messageGo to previous message
Genocide is currently offline  Genocide
Messages: 222
Registered: October 2003
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Well, if u have played this map you would of noticed its not a real big slaughter deathmatch based map, trees were integrated no only part of the terrain but to sneakily attack your oponent, same for the "hedgehog" barriers that provide GDI soldier rushes.

How does everyone think about how smooth and different the map looks? (did u notice the shadows?)

Geno
 
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