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Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Scripts 4.2 to enter private beta testing soon, here are some changes in it  () 2 Votes
Re: Scripts 4.2 to enter private beta testing soon, here are some changes in it [message #490173 is a reply to message #490073] Sun, 28 December 2014 16:38 Go to previous messageGo to previous message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
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General (3 Stars)

Changes made since the test build was pushed:
New script JMG_Send_Custom_When_Custom_Sequence_Matched
Add a flag to allow objects that would otherwise be tracking targets to be ignored for tracking purposes
Clear the image set by Set_Info_Texture on map load
Fix an issue with some netcode debugs

Things I have on my todo list:
Fix issues with AI VTOLs (I now have a good testcase for this thanks to Jerad)
Fix an issue with team name changing (once Jerad gives me some reproduction steps)
Fix an issue with the weapon chart (once Jerad gives me some reproduction steps)
Fix some issues caused if you repeatedly play single player/skirmish in certain circumstances (I have reproduction steps for this)


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
 
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