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Re: [SSGM 4.0 Plugin] Vehicle Kills Command [message #489728 is a reply to message #471987] Fri, 07 November 2014 03:58 Go to previous messageGo to previous message
iRANian is currently offline  iRANian
Messages: 4307
Registered: April 2011
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General (4 Stars)
VehDestroyed is offset 0x50 of cPlayer.

The code used to access VehDestroyed is:

.text:11001647                 push    eax
.text:11001648                 call    ebx ; Find_Player(int) ; Find_Player(int)
.text:1100164A                 push    esi
.text:1100164B                 mov     ebp, eax

....

.text:110016A6                 mov     eax, [ebp+50h]



So you can just use something like:

cPlayer *Player = Find_Player(blabla)
int VehsDestroyed;

_asm
{
    mov eax, Player
    mov eax, [eax+0x50]
    mov [VehsDestroyed], eax
}



Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
 
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