Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Any way to make complex bounding boxes?
Any way to make complex bounding boxes? [message #48947] Wed, 24 September 2003 12:01 Go to previous messageGo to previous message
PCWizzardo is currently offline  PCWizzardo
Messages: 50
Registered: June 2003
Karma:
Recruit
I could make the ramp move by boning it as a barrel, perhaps backwards so looking down opens it. What I'm asking about is the worldbox -- the collision settings. (what's the oundingBox for, anyway? It's dofferent from the worldbox.

If aggregates won't work, then perhaps I could make it by attaching something similar to how the MMKII nose turret is attached, but I don't know how that's done. I'll probably make the vehicle come from a spawner, which may simplify things.

How do I do this?
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: TDA_Stealth_Armor
Next Topic: How to make a proper CTF?
Goto Forum:
  


Current Time: Sat Dec 21 09:48:37 MST 2024

Total time taken to generate the page: 0.00801 seconds