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Re: Now collecting scripts 4.1 bugs [message #488817 is a reply to message #488813] Mon, 28 July 2014 10:43 Go to previous messageGo to previous message
dblaney1 is currently offline  dblaney1
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Registered: March 2014
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Whitedragon wrote on Mon, 28 July 2014 01:23

There are 3 issues I know of that can cause double kills:

Picking up powerups after death.
Regen scripts that don't stop on death.
Reversing damage from a player in a Damaged event. (Because the kill message code is in a dumb place.)



Its not just the kill messages that repeat when the double/triple kill bug happens. The killed function on any script attached to the object is also called multiple times. For example a mutant spawning a visceroid on death would spawn it multiple times. I tried many things to eliminate this issue and the solution I gave was the only one that worked reliably. It eliminates the glitch entirely. If you are having issues with it, I recommend adding it to the kill function of all of your soldiergameobj in a plugin or in gmsoldier.

[Updated on: Mon, 28 July 2014 10:50]

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