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Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Now collecting scripts 4.1 bugs  () 2 Votes
Re: Now collecting scripts 4.1 bugs [message #488685 is a reply to message #488678] Thu, 17 July 2014 08:31 Go to previous messageGo to previous message
Mauler
Messages: 448
Registered: May 2003
Location: Alberta, Canada
Karma:
Commander
danpaul88 wrote on Thu, 17 July 2014 02:27

Mauler wrote on Thu, 17 July 2014 00:22

Here is a bug that i have seen for quite some time...

Meshes that have only projectile enabled on them and made into foliage like seen on my test video appear to disrupt the vehicle weapon and make it move erratically and at the same time makes the weapon unable to fire while intersecting with those projectile meshes...

https://www.youtube.com/watch?v=UpFYF8QIBEc


So... a mesh with projectile collision enabled interacts with projectiles? That's how Westwood designed it and has been that way since 1.037 and earlier. If you don't want meshes to interact with projectiles then uncheck projectile collision.


That is not what i meant at all...

Go back and watch the video..
 
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