Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Partial Ion Cannon Rings since 4.X Release
Re: Partial Ion Cannon Rings since 4.X Release [message #488267 is a reply to message #488266] Wed, 02 July 2014 07:18 Go to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3813
Registered: July 2006
Location: USA
Karma:
General (3 Stars)
However in all fairness you guys fixed far more than was broke, before 4.0 most the primitive stuff didn't work (originally I didn't think any of it worked, but I guess the ion cannon was a magical special case that does work). So Coddles for that!

I remember going through the painful process of wwskinning bones to a sphere just so I could make a shock wave effect because primitives didn't work for me lol.


So beings you mention a lot of fixes, I suppose its pointless to ask if the garbage that sometimes appears on screen (normally in the lower right hand corner) is fixed (I see it a lot when I blow up sam sites at a distance, happens on both my laptop and my main computer).


[Updated on: Wed, 02 July 2014 07:22]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Set_Face_Location no longer makes AI VTOLs strafe
Next Topic: Error code from a Jelly member
Goto Forum:
  


Current Time: Sun Dec 22 00:21:57 MST 2024

Total time taken to generate the page: 0.00853 seconds