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Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Syncing or changing BuildingGameObj 'IsDetroyed' state for clients
Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients [message #488021 is a reply to message #487974] Thu, 26 June 2014 08:13 Go to previous messageGo to previous message
bmruze is currently offline  bmruze
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Registered: March 2006
Location: South Carolina
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What they have done so far with the scripts will look good on their resume. Why take a chance on incorporating something that could cause more issues and require more work. Stick with what's solid and working.

I am in no way saying that they are lazy or are only doing this to help their resume. I'm just saying that this is what I would do if I was them.


https://content.screencast.com/users/bmruze/folders/Jing/media/b3acb17d-6b52-4e10-8183-eae956a12446/2017-09-02_0843.png
 
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