Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Keys Config per map?
Re: Keys Config per map? [message #487789 is a reply to message #487786] Sun, 08 June 2014 09:26 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3813
Registered: July 2006
Location: USA
Karma:
General (3 Stars)
Lol I know how keyhooks work I'm specifically talking about this part " If a logical key is hooked by a script but does not exist in a players keys.cfg file they will be unable to activate the key hook for that script." I'm asking if we can deliver an updated keyhooks file inside of a mix so players don't have to modify their keyhooks file to use a key on a specific map. I'd like this to work without the client having to do something else (like download it with the map manually).

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: End Game Results displayed until a player joins then rejoins a server
Next Topic: TT Level Edit bug
Goto Forum:
  


Current Time: Sun Dec 22 15:09:20 MST 2024

Total time taken to generate the page: 0.00843 seconds