Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Set_Obj_Radar_Blip_Color doesn't work on-line
Re: Set_Obj_Radar_Blip_Color doesn't work on-line [message #487607 is a reply to message #487605] Fri, 16 May 2014 01:35 Go to previous messageGo to previous message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
Karma:
General (3 Stars)

Looking at PhysicalGameObj::Import_Rare, it seems like the problem is that the radar blip types are set early in the function. Then later Set_Player_Type is called (to set the player type) which calls Reset_Radar_Blip_Color_Type which then resets the blip color.

So the answer is that yes its a bug in 4.1 and no I dont know of any plans to make a 4.1 release containing a fix.



Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Move refill button on sidebar to right side (hotkey 5)
Next Topic: Level Edit
Goto Forum:
  


Current Time: Sun Dec 22 14:52:56 MST 2024

Total time taken to generate the page: 0.00737 seconds