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Re: Map errors with 4.1 [message #486094 is a reply to message #486093] Fri, 14 February 2014 11:40 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3813
Registered: July 2006
Location: USA
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General (3 Stars)
I know you said the server now tries to block ID collision issues, what happens if one of these harvester waypaths had a waypoint ID that collided with an object on the level?

By the way, from my experience the harvester only uses pathfind to get to the start of the waypath, once following the waypath they'll follow it into walls or loop in circles if the user made the path to do so, so I doubt it is a pathfind issue unless the creator did something weird with the waypath (like starting it half a mile away from the warfactory/refinery).


 
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