Important notice for all renegade mapmakers [message #485888] |
Sun, 09 February 2014 15:04 |
|
It is VERY important that you run "object - check IDs" in leveledit and if any ID collisions are found, run "object - fix ID collisions" or otherwise renumber objects until there are no collisions left.
If your map runs fine in 1-player LAN but crashes the client when you load it on a server, this could well be the cause.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
|
|
|