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Re: Mod-related changes in scripts 4.1 [message #485155 is a reply to message #485149] Mon, 06 January 2014 18:31 Go to previous messageGo to previous message
Gen_Blacky is currently offline  Gen_Blacky
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Mauler wrote on Mon, 06 January 2014 15:01

I did use RenegadeEX.. It worked on getting the filename just like the the image i posted but failed to load textures ingame Huh since i work with lightmap textures it would be an asset to use the same method westwood used..


I know you can because I have done it before several times just cant remember how from the top of my head.

Play around with RenegadEx and XCC mixer or its with the leveledit editor cache.


http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Mon, 06 January 2014 18:32]

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