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Re: Mod-related changes in scripts 4.1 [message #484812 is a reply to message #484745] Fri, 06 December 2013 16:25 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3811
Registered: July 2006
Location: USA
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General (3 Stars)
Is smooth skinning like what modern games are able to use where one bone can apply different "weights" to a mesh point, like so you could have a bicep that is affected by the rotation of the lower arm and shoulder? Or is this something to do with texturing?

 
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