Re: FDS Crash [message #484496 is a reply to message #484487] |
Tue, 19 November 2013 10:43 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
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General (5 Stars) |
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Revision: 6096
Author: danpaul88
Date: 19 November 2013 17:42:18
Message:
Added some null pointers check in the SSGM refill logic to guard against the SSGM_Soldier script somehow being removed from a soldier (ie: by third party code trying to override SSGM functionality with its own)
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Modified : /trunk/scripts/scripts/gmgame.cpp
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