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Re: What Does PhysicalGameObj::Get_Bullseye_Position() do? [message #483450 is a reply to message #483446] Mon, 16 September 2013 02:48 Go to previous messageGo to previous message
jonwil is currently offline  jonwil
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saberhawk wrote on Mon, 16 September 2013 09:26

iRANian wrote on Sun, 15 September 2013 15:07

Could it be related to the hooming code?


No. As far as I can tell, it's primarily used for AI "seen" logic.

Wrong, its used in a bunch of places in the code beyond just AI "enemy_seen" logic. The one that's relavent to the homing missile code is in BulletClass::Think.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
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