Re: Projectile size fix [message #482879 is a reply to message #482878] |
Tue, 30 July 2013 16:49 |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
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General (1 Star) |
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iRANian wrote on Tue, 30 July 2013 16:23 | I heard TT fixed an issue with the way the engine handles projectiles for APB. All projectiles are actually paper thin. I've been noticing I'm getting randomly headshot by tanks in the last few days. Did this fix also get applied to Renegade?
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Not at all. The 4.0 branch doesn't have any "projectile extent" code. Besides that, it's entirely opt-in; each ammo definition that uses it needs to be explicitly set up in LevelEdit.
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