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Re: Tiberian Sun: Reborn is nearing release. [message #481170 is a reply to message #481162] Sun, 26 May 2013 22:43 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
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General (3 Stars)
EvilWhiteDragon wrote on Sun, 26 May 2013 07:03

Jerad Gray wrote on Sun, 26 May 2013 06:02

EvilWhiteDragon wrote on Sat, 25 May 2013 16:15

generalcamo wrote on Sat, 25 May 2013 23:33

Map would be too large of a file, and there are limits in what we can do per map. Package might work, but then you have the 0 bug...

Have you verified that bug still exist in TT?

Did you guys make it so the client reloads armor.ini on every mix/pkg load (from the mix/pkg if said mix/pkg has armor.ini, otherwise from always.ini if not present). If you have then the bug will be fixed, if not it will still exist.

I'm not sure of that, but I know that the 0 bug for normal maps should've been fixed.

How did it happen on normal maps, only one I knew about was when the client armor.ini didn't have all the armor (or warhead) types the server had.


 
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