Re: Using helipad logic in MIX maps [message #479174 is a reply to message #479145] |
Mon, 04 February 2013 19:19 |
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Whitedragon
Messages: 832 Registered: February 2003 Location: California
Karma:
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Colonel |
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Yes, I can edit the script so that setting is no longer needed.
There's also another setting that prevents the menu from greying out when the vehicle factory is destroyed. Not sure offhand if that can be done server-side, but I'll look.
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I attempted MDB scripts, assigning building type "Helipad" and setting production building to "helipad", but none of them are working.
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When using the ExpVehFac scripts the helipads and naval factories should be setup as generic buildings. The "Air Factory" and "Naval Factory" building types are for the logic added in 4.0 and shouldn't be mixed with these scripts.
Black-Cell.net
Network Administrator (2003 - )
DragonServ, Renegade's first IRC interface bot
Creator and lead coder (2002 - )
Dragonade, Renegade's first server side modification
Lead coder (2005 - )
[Updated on: Mon, 04 February 2013 19:37] Report message to a moderator
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