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Re: [REQUEST]Sound on turret rotate [message #478216 is a reply to message #478203] Wed, 26 December 2012 18:44 Go to previous messageGo to previous message
Generalcamo is currently offline  Generalcamo
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danpaul88 wrote on Wed, 26 December 2012 06:32

There's your problem. TimerNumber and TimerNumber2 must be >0 and different from each other.

Oh, and "RotationAngleLimit" doesn't do anything apparently. Good eh?


Tried that, it didn't work. Plus, the documentation specifically states not to set them unless you have other timers in your map, and you know exactly what you are doing.
 
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