Re: [REQUEST]Sound on turret rotate [message #478216 is a reply to message #478203] |
Wed, 26 December 2012 18:44 |
Generalcamo
Messages: 522 Registered: October 2010
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danpaul88 wrote on Wed, 26 December 2012 06:32 | There's your problem. TimerNumber and TimerNumber2 must be >0 and different from each other.
Oh, and "RotationAngleLimit" doesn't do anything apparently. Good eh?
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Tried that, it didn't work. Plus, the documentation specifically states not to set them unless you have other timers in your map, and you know exactly what you are doing.
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