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Re: Animated projectile [message #477204 is a reply to message #477203] Mon, 19 November 2012 13:43 Go to previous messageGo to previous message
danpaul88 is currently offline  danpaul88
Messages: 5795
Registered: June 2004
Location: England
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General (5 Stars)
No, projectiles are not actual game objects and are not even transmitted over the network... clients simply generate bullets when a weapon is firing in the direction the weapon muzzle is facing. Thus why a bullet can appear in slightly different locations on two different clients (due to latency in updating the weapon position) and why hit detection is done client side.

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