Re: Couple MRLS questions [message #473996 is a reply to message #473995] |
Wed, 05 September 2012 15:53 |
Jamie or NuneGa
Messages: 954 Registered: June 2007
Karma:
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Colonel |
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Aircraftkiller wrote on Wed, 05 September 2012 23:22 |
Also, this:
"They didn't hit server side, only client side. A lot of six locks don't even look like they hit."
Is complete bullshit. All hit detection is client side. This is why dragging and dropping a new objects.ddb file into your data directory while the game was loading a map affected how much damage you were capable of doing. A custom designed objects.ddb can do as much, or as little, damage as you want - there is no server side prevention unless there's some server mod in place.
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You misunderstand, I'm taking about rockets that appear to miss to everyone, yet still do damage.
I explained it poorly.
Jamie is a guys name in Europe...
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