Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Guide to new lighting features in 4.0RC1
Re: Guide to new lighting features in 4.0RC1 [message #473866 is a reply to message #473749] Sun, 02 September 2012 09:52 Go to previous messageGo to previous message
Mauler
Messages: 448
Registered: May 2003
Location: Alberta, Canada
Karma:
Commander
Well i really wish i could use these tools, I have prepared fixed up Renegade MP structures that would recreate the ones used on official WW maps.. the ones now don't properly change exterior materials when destroyed.. these ones would totally fix that on future custom maps

Here is a shot of the Hand of Nod
http://www.tiberiumcrystalwar.com/staff/Mauler/images/Renegade/HAND_Lightmapped.jpg
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: I need something :o
Next Topic: Applying Texture onto a map
Goto Forum:
  


Current Time: Sun Oct 06 05:23:42 MST 2024

Total time taken to generate the page: 0.00978 seconds