Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Guide to new lighting features in 4.0RC1
Re: Guide to new lighting features in 4.0RC1 [message #473765 is a reply to message #473749] Thu, 30 August 2012 12:29 Go to previous messageGo to previous message
Mauler
Messages: 448
Registered: May 2003
Location: Alberta, Canada
Karma:
Commander
Very awesome, can't wait to use these. Thanks! Thumbs Up

EDIT: Also 3DSmax can be used to create lightmaps and has the ability to export your lighting information to create wlt files, although gmax/renx cannot.
The "prelit" parameter can also be set in gmax, the same way it can be done in max

[Updated on: Thu, 30 August 2012 12:36]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: I need something :o
Next Topic: Applying Texture onto a map
Goto Forum:
  


Current Time: Sun Dec 22 09:11:01 MST 2024

Total time taken to generate the page: 0.01139 seconds