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Re: Crash dump [message #473019 is a reply to message #472981] Thu, 09 August 2012 18:37 Go to previous messageGo to previous message
StealthEye is currently offline  StealthEye
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Registered: May 2006
Location: The Netherlands
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General (2 Stars)

Quote:

What do you mean, does Renegade keep track of each player that joins and leaves the game until the end of the map?
Exactly. It does that for ranking purposes and for reusing the credits/score/kills/deaths after players rejoin, for example.

Yes, this is likely the same issue as in stock. The issue is now fixed (dynamic size player array) but that does not necessarily mean that it will now work right. I know that in many places 256-element buffers are used and, even though those usually exclude inactive players, it is not unlikely that there are more similar issues.


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Please visit http://www.blackintel.org/
 
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