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Re: Crash dump [message #473015 is a reply to message #472981] Thu, 09 August 2012 16:32 Go to previous messageGo to previous message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
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General (2 Stars)

It seems that there had been 260 players in game. Renegade's data structures only allow for storing 256, so it caused a buffer overflow, which in turn caused this crash.

I'm not sure if I can fix this. I can (and will) fix this particular crash, but it is likely that Renegade uses similarly sized buffers elsewhere, which would also cause crashes or bugs.


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
 
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