Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Slow loading
Re: Slow loading [message #471199 is a reply to message #471143] Wed, 11 July 2012 07:10 Go to previous messageGo to previous message
danpaul88 is currently offline  danpaul88
Messages: 5795
Registered: June 2004
Location: England
Karma:
General (5 Stars)
I remember the 1.037 days where some players would still be loading several minutes into the map.... was quite amusing to see their reactions when they discovered that whilst they had been loading their team had lost the refinery to an early engi rush Razz Happened a lot on Canyon as I recall...

At the time I had quite a fast computer so I was often one of the first to load on any given map... sometimes my client would finish loading before the server did...


Actually... why don't we just introduce a delay into the server map loading such that it sits at 99% (thus making all clients go into 'gameplay pending' when they finish loading, as it used to in the good old days) until 90% of players (or some other metric) have finished loading? Easy fix.


http://steamsignature.com/card/1/76561197975867233.png

[Updated on: Wed, 11 July 2012 07:13]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: CommandLineParser::getInt() doesn't work with negative integers
Next Topic: Nod Harvester on Under
Goto Forum:
  


Current Time: Wed Dec 11 16:02:47 MST 2024

Total time taken to generate the page: 0.01218 seconds