Re: [SSGM 4.0 Plugin] InfiniteAmmo [message #470939 is a reply to message #463869] |
Sun, 08 July 2012 03:35 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
iRANian
Messages: 4307 Registered: April 2011
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General (4 Stars) |
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Xpert reported an annoying issue with one shot weapons so I redid the method I'm using, I'm now using the old SSGM 2.0.2 method with Whitedragon's help combined with some hacks.
Thanks to Xpert for helping me test and suggesting a solution for something important that was needed.
With this new version players not running Scripts 4.0 need to RELOAD (not refill) weapons picked up from weapon drop/weapon spawn. For them it'll also show 4.0 players as reloading when they're actually not, that's because the code is done client-side so I can't fix it.
I've attached version 3 to the first post in this topic.
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
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