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Re: check if 2 objects are in eachother [message #469438 is a reply to message #469190] Mon, 18 June 2012 08:39 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
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halo2pac wrote on Tue, 12 June 2012 22:03

Will that check to see if an object is hitting a wall? or trying to go through the ground?


The world box actually has to have a collision mesh that crosses though it in order for it to flag true. So saying this is a collision check is misleading, as it won't flag true if two vehicles run into each other, you'd actually have to create or set the position of one inside the other.


 
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