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Re: test to see if something stands in an object [message #469297 is a reply to message #469285] Thu, 14 June 2012 16:49 Go to previous message
robbyke is currently offline  robbyke
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Registered: September 2010
Location: Belgium
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yea i found what went wrong now i use the gameobject list it works fine with distance check(i used vehgameobject list before)

had to expand distance for the turret specific though

thnx for the help anyway Smile


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