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Re: Turret and GT not shooting [message #469270 is a reply to message #469267] Thu, 14 June 2012 02:25 Go to previous messageGo to previous message
robbyke is currently offline  robbyke
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Registered: September 2010
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danpaul88 wrote on Thu, 14 June 2012 10:06

Alternatively if you change;

params.AttackCheckBlocked = false;

to
params.AttackCheckBlocked = true;



i tried that:


my gun would stop shooting BUT it would still follow the target

so it wont give an action complete it just wont fire

as soon as target pops up again it will fire again


however this is what happened in my case could be this is not for all cases

if you want i can try it out to full extend

i think its just that it wont attack if it cant hit a target but it wont lose track of it (you need to do action reset for it)


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[Updated on: Thu, 14 June 2012 02:27]

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