It only give's me one error now.
Says something about !railgun;!rail
no instance of constructor "ChatCommandRegistrant<T>::ChatCommandRegistrant [with T=railgun1ChatCommand]" matches the argument list c:\users\distrbd21\documents\visual studio 2010\projects\source\weapons\weapons.cpp 41
class railgun1ChatCommand : public ChatCommandClass {
void Triggered(int ID,const TokenClass &Text,int ChatType) {
GameObject *obj = Get_GameObj(ID);
int cost = 1200;
const char *powerup = "POW_Railgun_Player";
if (Commands->Get_Money(Get_GameObj(ID)) < cost)
{
Commands->Give_PowerUp(obj, powerup, 1);
Commands->Give_Money(obj, static_cast<float>(-cost), false);
}
}
};
ChatCommandRegistrant<railgun1ChatCommand> railgun1ChatCommandReg("!railgun;!rail",0);
Cookie Jar<glome> Who stole the cookie from the cookie jar?!
<content> glome stole the cookie from the cookie jar!
<glome> Who me?!
<content> Yes you!
<glome> Couldn't be!
<content> Then WHO?!!
<glome> Woody stole the cookie from the cookie jar!
*** glome has been kicked by DrWoody (fuck you i didn't touch the motherfucking cookie, bitch