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Re: It's there a Grant Power Up script? [message #467960 is a reply to message #467956] Fri, 25 May 2012 06:42 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
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GameObject *player = Get_GameObj(ID);
Use Commands->Create_Sound(Commands->Get_Position(player),"Paging_caution_2.wav",player);


I think thats the correct order for the params, not sure as I'm not at home.

There is also a Create_Sound_Player or Create_Player_Sound (something like that) which would only play the sound for one specific player.


[Updated on: Fri, 25 May 2012 06:44]

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