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Re: char animations [message #463073 is a reply to message #462976] Tue, 28 February 2012 08:15 Go to previous message
Jerad2142 is currently offline  Jerad2142
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Registered: July 2006
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General (3 Stars)
NACHO-ARG wrote on Mon, 27 February 2012 10:47

Quote:

a good way to make wwskin bind the mesh right?


this is the thing, i can rig inf models prety well but it takes me several ingame test to get it right, so i wanted to know if there is a way to reproduce the character ingame anymations wile working whit renx.


Instead I just recommend clicking animate, moving to frame one, then moving the bones far away from each other, this makes any binding issues plenty noticeable.


 
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