Re: TTW Combat System [message #461807 is a reply to message #461569] |
Tue, 17 January 2012 13:00 |
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Jerad2142
Messages: 3813 Registered: July 2006 Location: USA
Karma:
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General (3 Stars) |
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sla.ro(master) wrote on Tue, 10 January 2012 15:58 | here is a video showing the combat system we are working on
This system will give possibility of 'Rapid Kick', 'Rollover' (maybe swimming too).
this is just a Work In Progress.
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Rolling is stock ren, all you have to do is add it to the input file.
Swimming has been in Rp2 for years and many other games like unreal as well, so I would not necessarily start handing out credit for coming up with an "all new" idea.
The kick has a neat implementation however, I assume you are doing a distance check at the end of the animation to find targets then using apply damage to kill them, which would also make sure friendly fire was accounted for.
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[Updated on: Tue, 17 January 2012 13:02] Report message to a moderator
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