Re: [TUT] Mapping Tutorial Series [message #461708 is a reply to message #461440] |
Sat, 14 January 2012 10:21 |
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SSIDJTHED
Messages: 63 Registered: September 2009 Location: Oregon
Karma:
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I don't map often for renegade, and most of my mapping projects are lost.
I did make a quick little map for my clan's Building server, called C&C_OpenField.mix
It's simply a map made specifically for building, didn't bother too much of how pretty it should look, since my clan leader did kinda rush me a bit.
But I also worked on a map for a mod call "Tiberium Redux" which is a mod based off of the w3d engine. I was working on a map called "Deadly Sertao" from C&C 3
http://www.moddb.com/games/tiberium-redux
(blogs arent up to date since 2010, and I am in the middle of actually remaking that map to make it look better.
But tbh, when I made other maps for other games, they never ended up getting finished. I have been making maps for: TF2, UDK, RA2, and also some other terrain made in "Blender", just for practicing purposes.
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