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Re: Normal maps and 4.0 [message #460799 is a reply to message #460767] Mon, 12 December 2011 17:02 Go to previous messageGo to previous message
Generalcamo is currently offline  Generalcamo
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There was a shader that enabled specular lighting back in 3.4.4. It might still work.

EDIT: Here we go, it was in this ZIP, it is the FX file:
http://www.fileden.com/files/2009/2/5/2307214/NormalMappedStuff2.2.rar

[Updated on: Mon, 12 December 2011 17:03]

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