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sound after vehicle purchase [message #460454] Mon, 05 December 2011 06:30 Go to previous message
SODPaddy is currently offline  SODPaddy
Messages: 233
Registered: August 2005
Location: Germany
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im trying this:

Quote:

FDSMessage(StrFormat("Purchase: %ls - %s",Get_Wide_Player_Name(obj),Translate_Preset(obj).c_str()),"_PURCHASE");

int Team = Get_Team(Get_Player_ID(obj));
if (Team == 0)
{
if (!_stricmp(Get_Translated_Preset_Name(obj),"Nod Buggy")) Create_2D_WAV_Sound_Player(obj,"mxxdsgn_dsgn0050i1evag_snd.wav");
}
else if (Team == 1)
{
if (!_stricmp(Get_Translated_Preset_Name(obj),"Humm-Vee")) Create_2D_WAV_Sound_Player(obj,"mxxdsgn_dsgn0050i1evag_snd.wav");

}
}


but it does not running

someone has a idea?


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[Updated on: Mon, 05 December 2011 06:35]

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