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Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Collecting map issues for a possible set of fixed maps
Re: Collecting map issues for a possible set of fixed maps [message #458528 is a reply to message #454741] Thu, 27 October 2011 02:00 Go to previous messageGo to previous message
liquidv2 is currently offline  liquidv2
Messages: 3407
Registered: February 2007
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General (3 Stars)
i'm sorry if this has been covered 300+ times but what about the deadzones on the airstrip in regards to beacons

my team just won a game of canyon because the GDI ion beacon didn't kill the strip (it was placed dead center on the runway)

is that a map issue or something else?

also the deadzones in the GDI logos on vehicles


liquidv2
 
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