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Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Collecting map issues for a possible set of fixed maps
Re: Collecting map issues for a possible set of fixed maps [message #458505 is a reply to message #454741] Wed, 26 October 2011 10:26 Go to previous messageGo to previous message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
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General (2 Stars)

In both stock and TT, walls absorb 75% of the damage. TT does not aim to make changes like that, we only want to fix bugs. Someone can still make a custom map with the door in a different place though.

BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
 
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