Re: C&C_TheTwoTowers soon - Naval and Flying [message #457643 is a reply to message #457639] |
Wed, 12 October 2011 12:57 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
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rrutk
Messages: 617 Registered: June 2007
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jonwil wrote on Wed, 12 October 2011 11:38 | Good luck getting it to work in a .mix OR a .pkg. MDB_ExpVehFac_xxx scripting requires stuff in tt.ini and tt.ini is a global file and is loaded only once at startup.
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The MDB_ExpVehFac_Naval-Factory Script works without changes (!!) and the naval presets are purchased, but with the naval script attached to shipyard Renegade crashes if one buys a VTOL unit.
So, either naval OR flying.
And I didn't check if the Naval units would have been greyed out.
But this shows, that a naval logic would be scriptable without changes in the hud.ini...
ATM I made purchase points for the naval stuff, because I want to be the map flying and naval.
Would it be possible to modify the script to have only the naval stuff, but no changes for flying units?
I guess, the map will be ready within a week for testing...
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[Updated on: Wed, 12 October 2011 13:09] Report message to a moderator
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