Re: Building Destruction not showing Player [message #457530 is a reply to message #457436] |
Tue, 11 October 2011 07:31 |
kamuixmod
Messages: 211 Registered: July 2010
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no, im using Building Controllers.
i used the Alive state Frame0=0 Frame1=0 and the destroyed state
Frame0=300 Frame1=300
The model is in the TIle list as Buildingaggregate.
Animation is manual and Animate_linear or so.
i remember there are buildings which collapse on Mutationredux like the Hand of nod, there falls the ball out of the hand to the ground. Its something like that, just a bridge that collapses with the Animation
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