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Re: Building Destruction not showing Player [message #457524 is a reply to message #457436] Tue, 11 October 2011 07:15 Go to previous messageGo to previous message
danpaul88 is currently offline  danpaul88
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Registered: June 2004
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If I understand what he has done correctly he is not using building controllers and is instead creating 'buildings' as vehicle objects which spawn a destroyed object upon their destruction which has an animation. Not entirely certain though, if I am wrong perhaps he could post a clarification? Perhaps a few screenshots of LevelEdit presets so the TT team could replicate a similar setup for debugging purposes.

EDIT;
But, regardless, you're correct, upon player join they should be informed of all applicable object states. In this instance it appears as if the animation frame state is not being sent at join, if I understood his post correctly.


http://steamsignature.com/card/1/76561197975867233.png

[Updated on: Tue, 11 October 2011 07:17]

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