Home » Renegade Discussions » Mod Release Forum » [SSGM 4.0 Plugin] LuaTT
Re: [SSGM 4.0 Plugin] LuaTT [message #457367 is a reply to message #456295] |
Sun, 09 October 2011 03:49 |
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sla.ro(master)
Messages: 610 Registered: September 2010 Location: Romania
Karma:
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Colonel |
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LuaTT 1.1 released
Download Link
Quote: | 1.1 (released) - 09.10.11
Added a new function Get_Client_Serial_Hash(PlayerID) -- return player's serial hash
Added a new function Create_Explosion(ExplosionName, Vector3 Position, CreatorObj) -- CreatorObj is the one who made the explosion (you can put 0)
Added a new function Create_Explosion_At_Bone(ExplosionName, obj, BoneName, CreatorObj) -- CreatorObj (you can put 0)
Added a new function Set_Fog_Enable(specialbool)
Added a new function Set_Fog_Range(StartDistance, EndDistance, RampTime)
Added a new function Set_War_Blitz(Intensity, StartDistance, EndDistance, Heading, Distrubution, RampTime)
Added a new function Play_Building_Announcement(obj, TextID)
Added a new function Shake_Camera(Vector3 Position, Radius, Intensity, Duration)
New Call RadioHook(PlayerType, PlayerID, AnnouncementID, IconID, AnnouncementType) -- use return 1 to enable or 0 to disable
Added a new function Add_RadioHook() -- enables the radio hook
Added a new function Set_Air_Vehicle_Limit(number)
Added a new function Get_Air_Vehicle_Limit() -- return air limit
Added a new function Set_Vehicle_Limit(number)
Added a new function Get_Vehicle_Limit() -- return veh limit
Added a new function Force_Camera_Look_Player(obj, pos)
Added a new function Set_Screen_Fade_Opacity_Player(obj, opacity, transition_number)
Added a new function Set_Screen_Fade_Color_Player(obj, red_number, green_number, blue_number, transition_number)
Added a new function Enable_Radar_Player(obj, specialbool)
Added a new function Set_Background_Music(musicname)
Added a new function Get_Build_Time_Multiplier(team) -- return the time delay for building if base is powered or not
Added a new function Stop_Background_Music_Player(obj)
Added a new function Change_Time_Remaining(time_new)
Added a new function Change_Time_Limit(time_new)
Added a new function Create_3D_WAV_Sound_At_Bone(wavname, obj, bone)
Added a new function Send_Message(red, green, blue, msg)
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Creator of Mutant Co-Op
Developer of LuaTT
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