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Re: Packing objects in .mix files [message #455173 is a reply to message #455132] Mon, 19 September 2011 07:10 Go to previous messageGo to previous message
Gen_Blacky is currently offline  Gen_Blacky
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danpaul88 wrote on Mon, 19 September 2011 01:26


Also, as far as I know, under 4.0 the client will not cross-load textures or models from files other than the two .dat files and the mix file for the map being played, so a shared .mix for those probably won't be possible. Not sure if other resources can be shared in such a way....


They use to. Thats the problem with missing textures on fanmaps ect.


http://s18.postimage.org/jc6qbn4k9/bricks3.png
 
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