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Re: Packing objects in .mix files [message #455119 is a reply to message #454985] Sun, 18 September 2011 21:51 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
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General (3 Stars)
halo2pac wrote on Sun, 18 September 2011 01:33

Jerad Gray wrote on Sun, 18 September 2011 01:51

Add them into a preset's dependencies that's placed on the level then it'll export when you export the level.

(Assuming you are exporting it as an actual .mix)

good advice, but Im just making a resource pack for a TT server.

Oh sorry, well I have no clue how one goes about doing that.


 
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