Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Collecting map issues for a possible set of fixed maps
Re: Collecting map issues for a possible set of fixed maps [message #454880 is a reply to message #454741] |
Sat, 17 September 2011 03:09 |
iRANian
Messages: 4309 Registered: April 2011
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General (4 Stars) |
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Here's what I fixed in my map fixes pack that'll have to re-do because I had some issues.
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Walls_Flying
Fixes:
-Added kill zones for ground vehicles on both sides' walls, and a big ass one on top of the mesa
-Added beaconing prevention zone on top of both teams' Refineries
-Add a ground vehicle kill zone to the Barracks outer doors
-Added B2B prevention to prevent shooting the Hand of Nod with Rocket Launchers from GDI wall TODO
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City_Flying
Fixes:
-Added spawn points to the Barracks (by Zunnie)
-Fixed a misplaced PT inside the AGT
-Added beaconing prevention zones on top of both teams' Refineries.
-Resized the Airstrip kill zone so the Harvester doesn't get killed by it sometimes TODO
-Add a ground vehicle kill zone to the Barracks outer doors
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Under
Fixes:
-Added kill zones on top of Refinery (from CP2/by reborn)
-Fixed a broken spawn in the Hand of Nod (from CP2/by reborn)
-Added vehicle kill zone to an infantry only area that can be glitched into with vehicles
-Added a vehicle kill zone with a 20 seconds timer in a place where vehicles sometimes get stuck while falling off hill
-Added kill zone on top of Barracks
-Added kill zones inside buildings to prevent vehicles getting inside them
-Resized the Airstrip kill zone so the Harvester doesn't get destroyed by it sometimes TODO
-Added kill zones on top of both teams' Powerplant
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Field
Fixes:
-Added kill zones on top of Refinery (from CP2/by reborn)
-Fixed a broken spawn in the Hand of Nod (from CP2/by reborn)
-Added a kill zone on top of the Barracks
-Added beaconing prevention script zones to the tunnel
-Resized the Airstrip kill zone to prevent issues with the Harvester sometimes getting killed by it TODO
-Added ground vehicle kill zones inside buildings that can be driven into with Humvee and Buggy
-Prevented a B2B spot with MRLS (from CP2/by reborn)
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Canyon
Fixes:
-Blocked ability for players to get on top of the Weapons Factory (from CP2/by reborn)
-Added kill zone to prevent 2-man wall hop from the balcony into Refinery for both teams
-Added kill zones to two places that could be reached with Humvee and Buggy
-Added kill zone to a place at the Nod Refinery tunnel that can be 2-man hopped off the wall
-Added a beaconing prevention zone to tunnel under the Nod Airstrip
-Added ground vehicle kill zones inside buildings that can be driven into with Humvee and Buggy
-Added kill zone to an area in between the Tiberium field in the middle and the end of the Strip that could be used to get off map
-Added kill zones on top of the crates/containers inside of both bases to prevent players from getting on top of them
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Volcano
Fixes:
-Added a kill zone on top of Barracks
-Added kill zones to both teams' Powerplant
-Added kill zones to both teams' Refinery (from CP2/by Reborn)
-Added kill zones inside buildings to prevent vehicle getting inside them
-Resized the Airstrip kill zone to prevent issues with the Harvester sometimes getting killed by it TODO
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Hourglass
Fixes:
-Added a kill zone on top of Barracks
-Added kill zones to both teams' Powerplant
-Added kill zones inside buildings to prevent vehicle getting inside them
-Added kill zones to both teams' Refinery (from CP2/by Reborn)
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
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Collecting map issues for a possible set of fixed maps
By: jonwil on Thu, 15 September 2011 18:00
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Re: Collecting map issues for a possible set of fixed maps
By: Caveman on Fri, 16 September 2011 00:20
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Re: Collecting map issues for a possible set of fixed maps
By: halo2pac on Fri, 16 September 2011 17:54
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Re: Collecting map issues for a possible set of fixed maps
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Re: Collecting map issues for a possible set of fixed maps
By: Goztow on Sat, 17 September 2011 00:29
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Re: Collecting map issues for a possible set of fixed maps
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Re: Collecting map issues for a possible set of fixed maps
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Re: Collecting map issues for a possible set of fixed maps
By: Goztow on Sat, 17 September 2011 01:06
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Re: Collecting map issues for a possible set of fixed maps
By: iRANian on Sat, 17 September 2011 03:09
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Re: Collecting map issues for a possible set of fixed maps
By: Starbuzz on Sat, 17 September 2011 08:51
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Re: Collecting map issues for a possible set of fixed maps
By: robbyke on Mon, 23 April 2012 08:27
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Re: Collecting map issues for a possible set of fixed maps
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Re: Collecting map issues for a possible set of fixed maps
By: robbyke on Mon, 23 April 2012 22:36
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Re: Collecting map issues for a possible set of fixed maps
By: Lone0001 on Sat, 17 September 2011 09:00
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Re: Collecting map issues for a possible set of fixed maps
By: iRANian on Sat, 17 September 2011 09:02
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Re: Collecting map issues for a possible set of fixed maps
By: iRANian on Sun, 18 September 2011 07:18
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Re: Collecting map issues for a possible set of fixed maps
By: Caveman on Sun, 18 September 2011 08:18
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Re: Collecting map issues for a possible set of fixed maps
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Re: Collecting map issues for a possible set of fixed maps
By: Caveman on Sun, 18 September 2011 08:53
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Re: Collecting map issues for a possible set of fixed maps
By: iRANian on Sun, 18 September 2011 10:48
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Re: Collecting map issues for a possible set of fixed maps
By: Starbuzz on Sun, 02 October 2011 13:22
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Re: Collecting map issues for a possible set of fixed maps
By: iRANian on Sun, 02 October 2011 13:32
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Re: Collecting map issues for a possible set of fixed maps
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Re: Collecting map issues for a possible set of fixed maps
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Re: Collecting map issues for a possible set of fixed maps
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Re: Collecting map issues for a possible set of fixed maps
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Re: Collecting map issues for a possible set of fixed maps
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Re: Collecting map issues for a possible set of fixed maps
By: Starbuzz on Tue, 25 October 2011 08:05
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Re: Collecting map issues for a possible set of fixed maps
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Re: Collecting map issues for a possible set of fixed maps
By: Killgeak on Tue, 25 October 2011 13:36
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Re: Collecting map issues for a possible set of fixed maps
By: Goztow on Tue, 25 October 2011 23:35
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Re: Collecting map issues for a possible set of fixed maps
By: liquidv2 on Wed, 26 October 2011 03:38
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Re: Collecting map issues for a possible set of fixed maps
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Re: Collecting map issues for a possible set of fixed maps
By: liquidv2 on Wed, 26 October 2011 08:39
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Re: Collecting map issues for a possible set of fixed maps
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Re: Collecting map issues for a possible set of fixed maps
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Re: Collecting map issues for a possible set of fixed maps
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Re: Collecting map issues for a possible set of fixed maps
By: liquidv2 on Thu, 27 October 2011 02:00
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Re: Collecting map issues for a possible set of fixed maps
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Re: Collecting map issues for a possible set of fixed maps
By: iRANian on Thu, 27 October 2011 06:30
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Re: Collecting map issues for a possible set of fixed maps
By: iRANian on Wed, 23 November 2011 12:43
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Re: Collecting map issues for a possible set of fixed maps
By: Caveman on Wed, 23 November 2011 17:28
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Re: Collecting map issues for a possible set of fixed maps
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Re: Collecting map issues for a possible set of fixed maps
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Re: Collecting map issues for a possible set of fixed maps
By: iRANian on Wed, 23 November 2011 17:51
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Re: Collecting map issues for a possible set of fixed maps
By: Caveman on Thu, 24 November 2011 15:56
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Re: Collecting map issues for a possible set of fixed maps
By: Caveman on Fri, 25 November 2011 11:55
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Re: Collecting map issues for a possible set of fixed maps
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Re: Collecting map issues for a possible set of fixed maps
By: Caveman on Sun, 27 November 2011 16:45
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Re: Collecting map issues for a possible set of fixed maps
By: Caveman on Sat, 03 December 2011 10:53
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Re: Collecting map issues for a possible set of fixed maps
By: iRANian on Sat, 03 December 2011 14:51
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Re: Collecting map issues for a possible set of fixed maps
By: Caveman on Mon, 05 December 2011 14:55
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Re: Collecting map issues for a possible set of fixed maps
By: eatcow on Thu, 08 December 2011 12:16
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Re: Collecting map issues for a possible set of fixed maps
By: iRANian on Thu, 08 December 2011 12:29
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Re: Collecting map issues for a possible set of fixed maps
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Re: Collecting map issues for a possible set of fixed maps
By: iRANian on Sat, 10 December 2011 05:19
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Re: Collecting map issues for a possible set of fixed maps
By: jonwil on Mon, 23 April 2012 07:06
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Re: Collecting map issues for a possible set of fixed maps
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Re: Collecting map issues for a possible set of fixed maps
By: robbyke on Tue, 24 April 2012 16:19
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Re: Collecting map issues for a possible set of fixed maps
By: iRANian on Wed, 25 April 2012 06:15
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