Re: Bending uvw maps? [message #454822 is a reply to message #454816] |
Fri, 16 September 2011 15:28 |
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roszek
Messages: 296 Registered: June 2010
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Aircraftkiller wrote on Fri, 16 September 2011 14:57 | Splines aren't game-ready geometry. You would need to use a path follow constraint for it to work correctly, and even then it would still require some editing.
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Yes you are right of course, but I think it's the easiest method.
Edit: Wouldn't you use PathDeform if I'm not mistaken?
[Updated on: Fri, 16 September 2011 15:56] Report message to a moderator
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