Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Warping/position shifts
Re: Warping/position shifts [message #454308 is a reply to message #454304] |
Mon, 12 September 2011 08:44 |
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Jerad2142
Messages: 3812 Registered: July 2006 Location: USA
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General (3 Stars) |
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StealthEye wrote on Mon, 12 September 2011 09:31 | vsync won't affect how often it syncs with the server. It only affects the frame time, which may change the latency of the updates, but I don't think that is likely to cause any noticeable lag, especially if it's ok on TT servers.
I'm not quite sure what you are referring to with "the physics bug". I don't think TT fixes any physics bugs that may relate to this.
Spyder, I'm assuming that the lag you're describing for 3.4 servers did not happen before you installed TT, right? Otherwise, it's just TT's improved netcode you are noticing.
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The lower your frame rate the less often vehicle physics update, if you get a frame rate below 30 some vehicles start bouncing around, and I've even got a few in Rp2 that'll just start spinning and fly away. The faster the frame rate the faster the physics engine is able to update.
Saberhawk said Westwood did something wrong with their timestamps in the physics engine, so it was unlikely to be fixed.
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Warping/position shifts
By: Spyder on Sat, 10 September 2011 06:10
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Re: Warping/position shifts
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Re: Warping/position shifts
By: Jerad2142 on Sun, 11 September 2011 12:45
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Re: Warping/position shifts
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Re: Warping/position shifts
By: Jerad2142 on Sun, 11 September 2011 16:47
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Re: Warping/position shifts
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Re: Warping/position shifts
By: Spyder on Mon, 12 September 2011 08:39
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Re: Warping/position shifts
By: Jerad2142 on Mon, 12 September 2011 08:44
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Re: Warping/position shifts
By: Spyder on Tue, 13 September 2011 12:09
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Re: Warping/position shifts
By: Spyder on Tue, 13 September 2011 13:58
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Re: Warping/position shifts
By: Starbuzz on Fri, 16 September 2011 16:52
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Re: Warping/position shifts
By: Creed3020 on Sat, 17 September 2011 17:37
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Re: Warping/position shifts
By: Starbuzz on Sat, 17 September 2011 08:10
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Re: Warping/position shifts
By: Caveman on Sun, 18 September 2011 00:19
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Re: Warping/position shifts
By: Spyder on Sun, 18 September 2011 05:36
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Re: Warping/position shifts
By: Creed3020 on Sun, 18 September 2011 06:17
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Re: Warping/position shifts
By: Caveman on Sun, 18 September 2011 06:24
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Re: Warping/position shifts
By: Spyder on Sun, 18 September 2011 03:22
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Re: Warping/position shifts
By: Caveman on Sun, 18 September 2011 03:33
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Re: Warping/position shifts
By: Caveman on Sun, 18 September 2011 11:51
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Re: Warping/position shifts
By: Spyder on Sun, 18 September 2011 12:36
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Re: Warping/position shifts
By: Caveman on Sun, 18 September 2011 12:58
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Re: Warping/position shifts
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Re: Warping/position shifts
By: Starbuzz on Sun, 18 September 2011 20:38
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Re: Warping/position shifts
By: Starbuzz on Mon, 19 September 2011 18:28
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Re: Warping/position shifts
By: Spyder on Sun, 18 September 2011 23:47
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Re: Warping/position shifts
By: Caveman on Mon, 19 September 2011 00:21
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Re: Warping/position shifts
By: Caveman on Mon, 19 September 2011 03:17
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Re: Warping/position shifts
By: iRANian on Mon, 26 September 2011 10:43
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