Re: [CODE]Beaconing prevention script zone [message #451776 is a reply to message #448822] |
Tue, 16 August 2011 23:44 |
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Jerad2142
Messages: 3812 Registered: July 2006 Location: USA
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General (3 Stars) |
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Alternatively, you could have just moved the zones so the players could not plant in them, but clearly, it was easier to ignore my advice so, have fun with that.
Regardless if you were looking for a beacon prevent zone you should have done select weapon instead of adding and removing it, beings the server can still randomly crash if you are landed with empty hands when your beacon is removed.
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[Updated on: Tue, 16 August 2011 23:46] Report message to a moderator
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